Inside .h File of your ViewController
Declare UIText field delegate(
) in .h file
- (void)setViewMovedUp:(BOOL)movedUp;
Inside .m file of your ViewController
-(void)textFieldDidBeginEditing:(UITextField *)sender
{
NSLog(@"Inside textFieldDidBeginEditing");
if ([sender isEqual:leftTextField] || [sender isEqual:rightTextField])
{
NSLog(@"Inside textFieldDidBeginEditing (INSIDE IF)");
//move the main view, so that the keyboard does not hide it.
if (self.view.frame.origin.y >= 0)
{
NSLog(@"Inside textFieldDidBeginEditing (INSIDE y>0)");
[self setViewMovedUp:YES];
}
}
}
- (void)keyboardWillShow:(NSNotification *)notif
{
//keyboard will be shown now. depending for which textfield is active, move up or move down the view appropriately
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
//NSLog(@"Inside setViewMovedUp");
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.5]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
NSLog(@"Inside else movedUP YES");
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
NSLog(@"Inside else movedUP NO");
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.view.frame = rect;
[UIView commitAnimations];
}
4 comments:
Can you send me the source code
Can you send me the source code
Can you send me the source code
Can you send me the source code full list 31 day for SDK
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