Inside .h File of your ViewController
Declare UIText field delegate(
) in .h file
- (void)setViewMovedUp:(BOOL)movedUp;
Inside .m file of your ViewController
-(void)textFieldDidBeginEditing:(UITextField *)sender
{
NSLog(@"Inside textFieldDidBeginEditing");
if ([sender isEqual:leftTextField] || [sender isEqual:rightTextField])
{
NSLog(@"Inside textFieldDidBeginEditing (INSIDE IF)");
//move the main view, so that the keyboard does not hide it.
if (self.view.frame.origin.y >= 0)
{
NSLog(@"Inside textFieldDidBeginEditing (INSIDE y>0)");
[self setViewMovedUp:YES];
}
}
}
- (void)keyboardWillShow:(NSNotification *)notif
{
//keyboard will be shown now. depending for which textfield is active, move up or move down the view appropriately
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
//NSLog(@"Inside setViewMovedUp");
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.5]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
NSLog(@"Inside else movedUP YES");
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
NSLog(@"Inside else movedUP NO");
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.view.frame = rect;
[UIView commitAnimations];
}